First Release!


Today, I will officially launch the first stable version of the beloved dungeon "The Ring of The Hell", my first big project which I did with a lot of love in its early beginning, now after several months, thanks to the fact that I have much more Knowledge that before, I improved the dungeon to 100%, and fixed and added a lot of new things that it was missing in its early stage.

I hope this great launch is to everyone's liking, and as always I thank you very much for supporting my creation in its beginnings as it is now, thank you all! Below I will show a list of the changes and new features that I have made in this release:



CHANGES, FIXES AND NEWS!:

- Quest Cooldown 120 minutes (240 before).

- Dungeon Info has been update with new info.

- Dungeon name in the DungeonPackage has been Update.

- The powers of the "Easy" "Normal" difficulties have been merged into one to make it more practical.

- Updated the items description and change font on several items.

- Balanced item enchantments (they were very "OP")

- All powers have been rewritten, fixed, upgrade and updated to the latest version of elitemobs legacy 8.7.16!. (I can't feel my fingers)

- The level of particles was reduced by half in some powers in which the use of particles was excessive (RIP Bedrock players).

- The power called "disparo_rayos" has been completely rewritten and fixed with new scripts, now the beam does damage only when it hits the player and is now 3 times faster and more deadly!.

- Added new sounds when you accept the "Extermination" Quest!

- Added new Special artifact in the "EXTERMINATION" level. 

- Added new skill combat system in 2 phases. (the final boss now jumps dodging attacks while fighting in 2 of the 8 phases) 

- Fixed the amount of coins that the boss gave naturally, now it will give the coins corresponding to the rank.

- Updated the name on the NPC that teleports you to the dungeon, before it said "The Hell Ring" it is now "The Ring of Hell"

- The Heaven was added! As a starting scenery, players will now be able to wait in the Heaven lobby before traveling to hell and beginning the extermination.

- First Release!, Enjoy!.




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Innovations in this project:

New Cinematics Systems in change phases (Each phase change now has an "encounter", "final fight", and "death" cinematic. In these cinematics we play a lot with particles, rays among many other things.)

- New boss skill system, you agree to give the boss a skill in each phase such as: Dodge hit, jump to the target, teleport back and much more!.

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DISCORD: https://discord.gg/5uCJ46zy47

YOUTUBE: https://www.youtube.com/@C557_

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